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A recent study of the University of California, San Francisco, indicates that preteens with greater exposure to certain types of technology use could have a higher risk of developing Manic symptoms.
Published in the Social Magazine Psychiatry and Psychiatric Epidemiology, the study analyzed a national sample of 9,243 children in the United States between 10 and 11 years.
The young people who spent more time committed to social networks, text messages, videos and video games were more likely to have “inflated self -esteem, decreased need for sleeping, distraction, fast speech, racing thoughts and impulsivity: characteristic behaviors of manic episodes, a key feature of Bipolar spectrum disorders“A press release said.
“This study underlines the importance of growing the habits of early healthy screen use,” said co-author Kyle Ganson, PHD, assistant professor at the Factor-Inwenteh Social Work Faculty of the University of Toronto, at the launch.
“Future research can help us better understand behaviors and brain mechanisms that link the use of the screen with manic symptoms to help inform prevention and intervention efforts.”
The excessive use of social networks, text messages, videos and video games by young people of certain ages was linked to a greater risk of mental health problems in a recent study. (Fox News)
To commemorate the overall day of disagreement (March 7), Verizon organized its first “digital well -being summit” in New York City to share ideas with the public about the Safe technology use.
Sowmyanarayan Sampath, CEO of Verizon Consumer Group, discussed the importance of establishing digital limits, Especially for children.
“Digital well -being It should be for all ages, but we really need a new plan as parents, because we have never gone through this before, “said Sampath in the event in the Big Apple.
“There is a healthier relationship that people can have.”
“This digital era is new to everyone. There is no time in history that we can claim how we handle that.”
In a separate interview with Fox News Digital, Sampath shared convincing statistics on the use of the phone, including the findings of the consumer connection report 2024 of Verizon.
Children and adolescents use social networks for four to five hours a day and receive between 250 and 275 daily notifications, the report revealed.
Sowmyanarayan Sampath, CEO of Verizon Consumer Group, on the right, is shown at the Verizon digital well -being summit on March 6, 2025 in New York City. On the left, the actor and host of Show-Show Drew Barrymore. (Angelica Stabile/Fox News Digital)
It was also discovered that the children played and collected their phones about 150 times per day.
A quarter of these events occurred during School hours.
“This is what caused us to think that there is a healthier relationship that people can have,” said Sampath.
Dr. Keneisha Sinclair-McBride, a psychologist assistant at Boston Children’s Hospital and Assistant Professor at Harvard’s Faculty of Medicine, also spoke on a panel at the Verizon event and in a follow-up interview with Fox News Digital.
The expert said that children who spend “hours and hours” of their free time on their phones can be “problematic”, especially taking into account the possibility of experiencing threats such as cyberbullying and hate speech.
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“We know that these are associated with depressive symptoms and other mental health concerns,” he said.
“We also know that there is much positive for social connection, learning and fun, so we have to balance these two things.”
She pointed out that Some social network applications They are “designed to stay trapped” through the loop of an algorithm.
Socializing with others can have a positive impact on children’s moods, experts suggested. (Istock)
This problematic use can lead to poorer functioning at work or school and can negatively impact sleep and relationships, Sinclair-McBride warned.
“Are they able to live their lives and do the things they want and that they need to do in a positive way? If there are concerns in any of those areas, that is generally a sign of something that needs to be reevaluated.”
Sinclair-McBride encouraged parents and grandparents to learn about the applications that children use and teach them to be “critical consumers” of content by training them to detect scams, erroneous information or Content generated by AI.
“Reduce and be more attentive and aware about what you are doing is, I think, the first step to model that as a father“He told Fox News Digital.
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“Parents can also look at their own use and (ask): ‘Am I too much on my phone? Am I too addicted to social networks?'”
The CEO also urged adults to establish limits that involve the use of the phone, either limited to certain spaces at home or at specific times of the day.
“When you do things in real life, you feel happier.” (Istock)
Sampath shared simple advice for families to guarantee a healthy balance between the use of technology and disconnected activities.
“Go for a movie. Take a walk. Go play a game or just get the time with friends. Or simply pass the family with his family and do fun things, “he suggested.
“I think children will have to feel comfortable sometimes without doing anything … Reading a book, just hang out,” he said.
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“Children will have to feel much more comfortable doing that, that is part of a healthy limit, and is part of a good relationship with technology.”
Sampath also encouraged Americans to take advantage of life in areas with “some of the best climate” and “the best natural places in the world” when exploring when exploring outdoor spaces and move more.
“The moment when people spend with digital technology should be balanced with real life things, whether sports, arts, creative activities, reading or real practical things.” (Istock)
“You want to create space to have fun. You want to create space to play. You want to create space to have physical activity, have real relationships,” he said.
“Has long -term benefits in Mental health … When you do things in real life, you feel happier. “
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Sinclair-McBride echoed the council to leave and “touch grass.”
“The moment when people spend with digital technology should be balanced with real life things, whether sports, arts, creative activities, reading or real practical things,” he said.
Experts advocated children to give them more time to explore tangible activities and hobbies instead of breaking digital. (Istock)
“I think people are in this mentality that this generation just wants to make digital, digital, digital,” he added.
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“They still like other things. We have to give them options, space and freedom to have that time.”