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Assassin’s Creed Shadows Game fans wanted for a long, long time. It just makes sense. Stick an assassin in feudal Japan and you’ve got gold. But of course it is not easy. Shadows still tries to bridge the mechanics of stealth fighting games to new ones, including a lot of things. Based on a four-hour demo of the game, I can say that they did a lot to help me get back to solidity.
I love history and I love stealth games. The Assassin’s Creed games have to be my favorite franchise, right? Yes, I enjoyed most of the ’13 mainline title (multiple spin-offs, mobile titles, a vr game, and game-sized DLC) long ago. I didn’t enjoy it when the series transitioned into a modern RPG-Lite identity. Slowly, games began to shed their stealth mechanics in favor of empty open worlds full of ship-based roaming and boring content.
Ubisoft invited a closed session where the game was streamed from a separate computer. Enter, one thing, one Assassin’s Creed thing I don’t want: shadows to feel that “we” have your mother Ghost of Tsushima at home. “ After all, Sucker Punch’s Feudal Japan stealth action EPIC was one of my favorite titles of the PlayStation 4 generation. I’m surprised at how much I enjoyed it, considering the whole open-world setting took me out of the last three assassins-to-be titles. I didn’t want to search for 50 different fox dens or climb another shrine mountain, but I kept playing for the excellent stealth mechanics and Jin Sakai’s truly personal story.
Assassin’s Creed, “Social Stealth” or the idea or idea that you can use the crowd of a city to blend in with your surroundings rather than just stay in the shadows. The last game in the franchise, which actually had impressive social stealth mechanics, was underrated Assassin’s Creed community. It hasn’t changed with the shadows. Instead, it’s a semi-hidden game. When I say that, I mean it literally. Shadows has two protagonists, and one of them feels like it belongs in a stealth game.
https://www.youtube.com/watch?v=pcxbfgvhmk4
The setting is half the charm of any Assassin’s Creed game, and I can safely say that Ubisoft Quebec made Japan look beautiful in the late 16th century. The world is colorful and alive, more so than the daring Assassin’s Creed Valhalla. Driving down dusty dirt roads and wind-kicked roads was especially breath-taking.
The demo started with the introduction of the game where we were introduced to our two main protagonists of the game. Naoe, a shinobi and deceased of the Iga Ikki clan, and Yasuke. In this case, this is the first time you play as a historical figure in the history of a former slave who became Japan’s first black samurai. You see how Yasuke falls in with Daimyo ODA Nobunaga after being impressed by the Warlord during a visit by Portuguese missionaries.
I was already interested in the installation. Like other Last Assassin’s Creed Games, you can choose multiple lines of dialogue during some conversations, although not every choice can immediately affect the story. You can silence Nobunaga to make him speak when he asks him a direct question, or by showing that he has an independent mind. Of course, I chose the latter. Later, during Nobunaga’s historic invasion of IgA province in 1581, Yasuke worries about the effects of war on a population before cutting to our other protagonist. Naoe is young and wants to show her father what she can do. To prevent theorists, I can say that he was tasked with finding a macguffin before things went south, and the cut before the cut before he was surrounded by his enemies.
Shadows FX’s Shogun series premiered long ago. Still, if you enjoyed the 1975 adaptation of the novel by James Clavell, you’ll see similar political themes throughout Assassin’s Creed Shadows. Ubisoft said players will be able to play with full Japanese and Portuguese voices and subtitles, including accurate lip-syncing. I only got a small taste in the prologue, but I know it’s going to be a great way to experience the game.
The rest of the Assassin’s Creed Shadows Demo is centered around Himeji, with the famous Himeji Castle as a backdrop. The task was to assassinate the “noble”, which required multiple challenges before the players attacked the main target. Lies, politics and (obviously) backstabbing, but as always, there are a lot of names to learn in a very short amount of time for this series. The build has me very interested to see what the other missions have in store. I just know I’ll be playing one character more than the other.
https://www.youtube.com/watch?v=ohvyygeguni
The last game in the series to introduce dual heroes was Assassin’s Creed: Syndicate. This was when he faced for the game Ubisoft ECREC’S SONEHEADED DECISION To the female characters in the Union Co-OP mode. Both Odyssey and Valhalla let you choose between a female or male main character, but here, you can switch between Yasuke or Naoe at any time outside of a mission. In the game’s “Black Box” missions, you’ll get multiple opportunities to switch between each hero.
Switching between characters in Assassin’s Creed Shadows isn’t as diegetic as a game in a game like Grand Theft Auto V, at least when I start most story-based missions I have a choice in how I want to solve it. Do I walk a gabala through the door with a massive Kanabō-AKA, hide the famous two-handed clubs or boards used in feudal Japan as a susassin?
I wanted to love Yasuke’s gameplay, but with Yasuke’s thick frame, I had a harder time touching on missions where he infiltrates a palace. The game is set up so that the two heroes play very differently. Yasuke can climb, but is slower than naoe when mantled on a chest-high wall. It can walk along its tree limbs with its arms, but it does so with as much trepidation and grace as any massive human walker.
Instead, Yasuke can knock on doors. Watching this big man walk around the street, doing random shoulder-to-shoulder checks, checking out random dishes standing in his wake, is fun. Minute-by-minute battles in the shadows can be enjoyable. But when faced with enemies with daggers in armor along with an armored Samurai, I would resort to running away and shooting him repeatedly in the head with a musket. I could spend time perfecting parry times and learning to understand the benefits of each weapon, but I don’t know if Naat’s gameplay would be as satisfying.
Naoe can use a grappling hook to scale walls. It can climb hard and sprint along any stock board. Throws smoke bombs to avoid enemies and quietly takes out enemies. Yasuke’s assassination, as if running and lifting a man off his feet. Cool? Absolutely. Is it good to stay calm? Obviously not. Yasuke can pick up and move corpses more easily than his small and nimble grandson, but why would there be a need for a bust over the door to the next room?
https://www.youtube.com/watch?v=m3cixvabibc
The best new addition to the Assassin’s Creed games is the ability to lean. Naoe and Yasuke can do this, but Shinobi can get much more than that, and he uses it to stay in tall grass or hide under balconies to get behind enemies. I wish there was more to the series than “past promise” and hardly more than haying and benches.
I’m enjoying what I’m playing more than I initially expected, especially considering how much I didn’t enjoy the past two titles in the franchise. However, the climbing and parkour still can’t match those in Assassin’s Creed II. I’ve also found myself checking enemies’ blades on their backs or jumping onto things I’m not clinging to. There are also times when they watch conspiracies and fights in climbing animations.
Exit Dragon Age: Veilguard I also appreciated the simple and heavy attack system. You can instantly combo attacks by holding the right bumper or trigger, and the addition of different abilities and weapons adds variety. Of course, it’s not perfect. The fighting became very mlaudophobic during the final attack on Himeji Castle. The camera zoomed in and constantly cut to enemies around me.
But I know how to play despite all my skills. I must be in the mood for another stealth game. So while we wait for the next game of Sucker Punch, Yōtei ghostI’ll be curious to see what else Ubisoft’s latest semi-secret game has in store.
Assassin’s Creed: Shadows It launches on March 20th this year on PC, PS5, Xbox Series S/X and MacOS.